Jan 31, 2013

Arcade Stick MIA, Thursday Game Night, SFxT

I have no arcade stick. It's gone its return is in question. Over the past few tournaments my stick had been having issues, specifically it would disconnect randomly and sometimes not even work on the PS3 (my stick is dual-modded). I dropped it off with Iowa's local arcade stick aficionado - Rob aka "Dracula_X." But now after it has been with him for over a week, increasingly bizarre circumstances that I honestly can't mention have made it so I may never see it ever again.

This has made me incredibly downtrodden in regards to playing fighters because firstly, I was really attached to that stick. It was perfect for me in every way and was also my very first stick I ever played on. Secondly, since I haven't been able to play SSF4, a game I love to play, my gaming life has become  very bitter-- like an old man wishing for the good ol' days, I'm resenting every game I play that isn't SSF4.

The somewhat good news is that my good friend in the Iowa FGC, Curtis aka "TopHat" will let me borrow his Xbox stick for awhile since his Xbox has the RROD.

Meanwhile, in the Iowa FGC I have managed to organize a regular weekly night for casuals at Joker's house every Thursday starting tomorrow. I am very pleased with this as a move to collective level up as a community and to have more structure and communication. It will be very beneficial to play locally against one another and discuss events and for our better players like myself to help out others.

The night will most certainly contain SFxT which just released it's 2013 patch-- now with a new "FIGHT" indicator. I was excited to start playing again especially because I can now play as Sakura-- only to find out she is not that great. My first matches since I stopped playing (along with everyone else locally) were less than impressive. Sakura is different enough from her SSF4 counterpart that I am struggling to perform truly great gameplay with her so far. Her combos in particular are especially confounding. Tatsu loops are harder, frames are less advantageous, and juggles are tricky to time. I'm pretty confident that with time, I'll become proficient in the game, but as of right now-- it's a work in progress.


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